How to resume the debugging session of a tombstoned application – Handling the Activated Event?
Remember my promise about the Back button functionality? I’m finally going to come through. However, please read through all 7 of these steps and the following Note before actually trying this yourself.
- From Visual Studio, start a new debugging session of the simple application we created in the last post.
- Press the Next button to navigate to the application’s second page.
- Press the Windows button.
- The emulator returns to WP Start screen, and in the Visual Studio output window, you should see the following image:
With such a long and promising title, this series of posts better be a good one – you’ll be the judge of it. However, the real reason for this long title is rather simple. All these “big” words simply represent different aspects of the execution model. There are a few things that you need to know if you want to maximize your user’s experience. This post explains the Windows Phone (WP) application execution model by taking you step-by-step through the different aspects of launching, running, and closing a Silverlight application. Note that for XNA games the terms and ideas remain the same with some minor implementation differences. In following posts we’ll cover deactivation, reactivation, and how launchers and choosers work with tombstoning
Today, we saw some amazingly cool Windows Phone (WP) demos. Although Windows Phone was announced about a month ago, today we heard the complete end-to-end story for both the user and the developer. On top of that, Scott Guthrie announced the availability of the Windows Phone Developer Tools Community Technology Preview.
Hello Phone – This lab intends to be the classic “Hello World” application, introducing you to the tools and procedures required to build and test Silverlight for Windows Phone applications.
Building Your First Windows Phone Application – This lab introduces you to the basic building blocks of any Windows Phone Silverlight application. During the course of this lab you will create a simple puzzle game.