Talk About Your App

Sharp Snippets

As an app developer you are supposed to reach out to your prospective users as much as you can to let them know about your app. Social networks – FB, Twitter, Reddit, etc. are some great tools to spread the word. I also think creating a small video about your app and publishing it to YouTube is an effective way to let your users quickly get to know about your app. These are some fantastic posts to talk more about how to promote your apps:
Making A Love Connection? Build Relationships To Promote Your Apps
The Simplest Things People Don’t Do To Market Their Apps (But should)

In this post I will share some points about creating video.

The simplest and very effective way of creating a video is capture the physical phone screen while you are using it. That’s it. You can upload it as it is with your…

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App Mock Up

App Mock Up

Sharp Snippets

You are toying with an idea of creating a new app. If you are not replicating functionality of some other app, you would go through the process of visualizing your idea in the form of app UI. You don’t want to jump into code at this time but want to feel how information in the app will be placed and how it will look inside the screen boundaries. This process is a pre-cursor to UX development or full-fledged wire-frame creation. This process of visualizing the idea takes some time before you are confident about how you want to take your app forward and jump into some sort of coding. Paper+pen or whiteboard+marker are good way to work through fluid ideas and layout information. This is not the phase when you are working on UX or designing UI, but just laying out ideas in rough screens. I personally like drawing and…

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C#|.NET : Generic Concurrent Queue (1/6)

Sharp Snippets

800px-DHRS7B_homology_model

I think my concurrent process queue could be a good excuse to dive into asynchronous processes, threading, locks, etc. So, I have decided to write about this process queuing mini-system I designed and developed for my Windows Phone app. There are some aspects of this topic which will require multiple posts. So I have also decided to keep it open regarding number of posts to be done to cover the topic. But roughly, I will try to segregate the discussion in following sections:

  • Introduction
  • Design
  • Code
  • Examples
  • Sample Project

Introduction

Entities (model or viewmodel) require to perform certain long-running tasks in background. Async modifier is one of the easiest ways for achieving this. I wanted to manage my asynchronous request back-log and control it in my app, and without having to bother about threads|locks|pending items etc. I also wanted to have the flexibility to decide, as per…

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Windows Phone Application Execution Model-Part 2

A Real Case Race
How to resume the debugging session of a tombstoned application – Handling the Activated Event?

Remember my promise about the Back button functionality? I’m finally going to come through. However, please read through all 7 of these steps and the following Note before actually trying this yourself.

  1. From Visual Studio, start a new debugging session of the simple application we created in the last post.
  2. Press the Next button to navigate to the application’s second page.
  3. Press the Windows button.
  4. The emulator returns to WP Start screen, and in the Visual Studio output window, you should see the following image:

Keep reading…

Windows Phone Application Execution Model Part-1

With such a long and promising title, this series of posts better be a good one – you’ll be the judge of it. However, the real reason for this long title is rather simple. All these “big” words simply represent different aspects of the execution model. There are a few things that you need to know if you want to maximize your user’s experience. This post explains the Windows Phone (WP) application execution model by taking you step-by-step through the different aspects of launching, running, and closing a Silverlight application. Note that for XNA games the terms and ideas remain the same with some minor implementation differences. In following posts we’ll cover deactivation, reactivation, and how launchers and choosers work with tombstoning

Keep reading

Go Get It – The Windows Phone Developer Training Kit

Today, we saw some amazingly cool Windows Phone (WP) demos. Although Windows Phone was announced about a month ago, today we heard the complete end-to-end story for both the user and the developer. On top of that, Scott Guthrie announced the availability of the Windows Phone Developer Tools Community Technology Preview.

Hello Phone – This lab intends to be the classic “Hello World” application, introducing you to the tools and procedures required to build and test Silverlight for Windows Phone applications.

Building Your First Windows Phone Application – This lab introduces you to the basic building blocks of any Windows Phone Silverlight application. During the course of this lab you will create a simple puzzle game.

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